Zones
Azsuna: zone guideRU
Azsuna in brief: the story and its five chapters, reputation with the Court of Farondis and the quartermaster's rewards, Eye of Azshara and Vault of the Wardens, 35 treasures and the ephemeral crystal secret.
Getting started
How to start playing on Azeron
A step-by-step guide for new players: create an account, install the WoW Legion 7.3.5 client, put legion.azeron.org into Config.wtf and log in for the first time.
Classes
WarriorRU
The warrior on 7.3.5 in brief: Arms, Fury and Protection, artifacts, stat priority, the buttons that matter, the best legendaries and Skyhold.
Dungeons and raids
Mythic+: keystones, affixes and rewardsRU
How to get and upgrade a Mythic Keystone, how the timer and enemy forces counter work, the full list of Legion affixes and the reward table by keystone level on 7.3.5.
Other
Class halls: how to use themRU
What a class hall is, where each of the 12 classes finds one, why the campaign is worth finishing, how to run champion missions and which upgrades to take first.
Professions
Professions in Legion: how it all worksRU
Recipe ranks 1/2/3, quest chains, where to find recipes, Blood of Sargeras and Obliterum. A table of all eleven professions and which pairs work well together.
Artifacts
Artifact weapons: how they workRU
How to get your artifact, where Artifact Power comes from, why Artifact Knowledge matters and why weapons level fast on 7.3.5, plus what to do with traits and relics.
Dungeons and raids
Legion raids: where to beginRU
All five Legion raids in order: boss counts, patches and item levels per difficulty. How LFR, Normal, Heroic and Mythic differ, how personal loot works and what gear you need for Antorus.
Artifacts
The Netherlight CrucibleRU
The 7.3 system aboard the Vindicaar: how to unlock the Crucible, the three tiers of traits on every relic, +15 item levels, the Light and Shadow branches and when swapping a relic is worth it.
Zones
Val'sharah: zone guideRU
Val'sharah in brief: seven story chapters and the three archdruid branches, reputation with the Dreamweavers, Darkheart Thicket, Black Rook Hold and the Emerald Nightmare raid, 40 treasures.
Getting started
Legion 7.3.5: an overview of the expansionRU
Legion in brief: the story from the Broken Shore to Argus, artifacts, class halls, world quests, Mythic+ and legendaries, a table of all five raids and the order to clear them on 7.3.5.
Classes
PaladinRU
Holy, Protection and Retribution on 7.3.5: artifacts, stat priority, the core rotation of each spec, the best legendaries and the Sanctum of Light.
Dungeons and raids
Legion dungeons: the Broken IslesRU
The seven core Broken Isles dungeons: where each entrance is and which boss mechanics actually decide the pull. Short, without walking through every ability.
Other
PvP in LegionRU
How PvP works on 7.3.5: stat templates instead of gear, honor talents, Prestige, arenas and battlegrounds, Marks of Honor and seasonal rewards.
Professions
Gathering: herbs, ore and hidesRU
Every Legion gathering node by zone, gathering ranks, where Blood of Sargeras comes from and what to do with the surplus. The fastest places to farm herbs, ore and skins.
Classes
HunterRU
Beast Mastery, Marksmanship and Survival on 7.3.5: artifacts, stat priority, how the rotation works, the best legendaries and Trueshot Lodge.
Dungeons and raids
Legion dungeons: Suramar, Karazhan and ArgusRU
The Arcway, Court of Stars, the Return to Karazhan mega-dungeon, Cathedral of Eternal Night and Seat of the Triumvirate: entrances, requirements and the key boss mechanics.
Professions
Crafting: what each profession actually doesRU
Alchemy, Blacksmithing, Enchanting, Engineering, Jewelcrafting, Leatherworking, Tailoring and Inscription: what they produce in Legion and whether they are worth levelling.
Getting started
Levelling 1-100: the fast routeRU
A fast route from 1 to 100 at x3 experience: which zones for each bracket, the scaling table, the Draenor garrison and experience potions, heirlooms and what they give you.
Artifacts
Hidden artifact appearancesRU
How a hidden appearance differs from ordinary tints, every way to obtain one — from raw drops and fishing to secret quest chains — and what unlocks the three extra colour variants.
Other
Gear: where to get it and how to raise item levelRU
Every gear source on 7.3.5 with item levels, titanforging, what can actually be upgraded and the item level you need for LFR, Mythic+ and Antorus.
Zones
Stormheim: zone guideRU
Stormheim in brief: how to get there, Odyn's trials and Helheim, the harpoon, reputation with the Valarjar and its rewards, Halls of Valor, Maw of Souls and the Trial of Valor raid.
Classes
RogueRU
Assassination, Outlaw and Subtlety on 7.3.5: artifacts, stat priority, how the rotation works, the best legendaries and the Hall of Shadows beneath Dalaran.
Zones
Highmountain: zone guideRU
Highmountain in brief: how to get there, seven story chapters and Ain't No Mountain High Enough, reputation with the Highmountain Tribe, Neltharion's Lair and unlocking the Highmountain tauren allied race.
Professions
Cooking, fishing and archaeologyRU
The best raid food and feasts, the Underlight Angler and reputation with Margoss, Legion's three archaeology branches and the Spirit of Eche'ro mount.
Artifacts
Legendary items in LegionRU
How legendaries drop and how bad-luck protection works, how many you can wear on 7.3.5, upgrading them to item level 1000 and buying the one you actually want with Wakening Essence.
Other
Legion mounts and battle petsRU
The most notable Legion mounts and exactly where they come from: class mounts, Paragon reputations, raid bosses and Argus rares. Plus pet battles and why they are worth your time.
Getting started
Levelling 100-110 on the Broken IslesRU
The road from 98 to 110: the Broken Shore scenario, your artifact, four zones that scale from 98 to 110, dungeons and what to do first once you hit 110.
Zones
Suramar: the complete guideRU
The whole Suramar chain step by step: how to get there, Ancient Mana and telemancy, the Nightborne disguise, chapters gated by Nightfallen reputation, The Arcway and Court of Stars, the Nighthold and the Arcanist's Manasaber.
Other
What to do at level 110RU
A checklist for a freshly capped character: raise your item level, unlock world quests, Suramar and Argus, finish Pathfinder, the class hall campaign, Mythic+ and raids.
Getting started
Interface, addons and macrosRU
Setting up the default 7.3.5 UI, a table of Legion-ready addons (ElvUI, Details!, WeakAuras 2, DBM, MDT, GTFO and more), where to install them and four essential macros: focus interrupt, mouseover heal, stopcasting and trinkets.
Classes
PriestRU
Discipline, Holy and Shadow on 7.3.5: artifacts, stat priority, how the rotation works, the best legendaries and the Netherlight Temple.
Dungeons and raids
The Emerald NightmareRU
Legion's first raid: the entrance in Val'sharah, item levels per difficulty, the order of all seven bosses and what to do on each — from Nythendra to Xavius.
Classes
Death KnightRU
Blood, Frost and Unholy on 7.3.5: artifacts, stat priority, how the rotation works, the best legendaries and Acherus: The Ebon Hold.
Zones
The Broken Shore: zone guideRU
The Broken Shore in brief: how to unlock the zone, the Breaching the Tomb campaign, the buildings and Nethershards, the Sentinax and Legion assaults, Tomb of Sargeras, the class mount and the path to flying.
Dungeons and raids
Trial of ValorRU
A three-boss mini-raid off Stormheim: where to enter, item levels, requirements and short tactics for Odyn, Guarm and Helya.
Zones
Argus: Krokuun, Mac'Aree and the Antoran WastesRU
Argus in brief: how to unlock it, the Vindicaar and the Netherlight Crucible, Veiled Argunite and 910+ gear, the Army of the Light and the Argussian Reach, Invasion Points and the Antorus raid.
Classes
ShamanRU
Elemental, Enhancement and Restoration on 7.3.5: artifacts, stat priority, how the rotation works, the best legendaries and the class hall above the Maelstrom.
Dungeons and raids
The NightholdRU
Ten bosses inside Elisande's palace: the entrance in Suramar, item levels per difficulty, a short note on every boss and what the raid gives — Tier 19, legendaries and Gul'dan's mounts.
Classes
MageRU
Arcane, Fire and Frost on 7.3.5: artifacts, stat priority, how the rotation works, the best legendaries and the Hall of the Guardian.
Zones
World quests and Legion reputationsRU
How to unlock world quests, how emissaries work, a table of every Legion reputation and its rewards, Paragon caches, the expansion's main currencies and the order of steps toward flying.
Dungeons and raids
Tomb of SargerasRU
Nine bosses on the Broken Shore from Goroth to Kil'jaeden: entrance, item levels per difficulty, what each fight is about and the rewards — Tier 20 and the Abyss Worm mount.
Classes
WarlockRU
Affliction, Demonology and Destruction on 7.3.5: artifacts, stat priority, how the rotation works, the best legendaries and the Dreadscar Rift.
Dungeons and raids
Antorus, the Burning ThroneRU
The current 7.3.5 raid: 11 bosses on Argus, entrance and item level requirements, a short note on every boss and the rewards — Tier 21, two mounts and the finale of Legion.
Classes
MonkRU
Brewmaster, Mistweaver and Windwalker on 7.3.5: artifacts, stat priority, how the rotation works, the best legendaries and the Peak of Serenity.
Classes
DruidRU
All four druid specs on 7.3.5 — Balance, Feral, Guardian and Restoration: artifacts, stat priority, the buttons that matter, legendaries and the Dreamgrove.
Classes
Demon HunterRU
Legion's new class: how to create one, Havoc and Vengeance on 7.3.5, artifacts, stat priority, the best legendaries and the Fel Hammer class hall.